Results 1 to 4 of 4

Thread: Skin in CS2

  1. #1
    Junior Hostboard Member YanBig's Avatar
    Join Date
    October 22nd, 2024
    Posts
    8
    Follows
    0
    Following
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    0 Post(s)

    Skin in CS2

    Hi guys! I want to buy a bayonet skin in CS2, but I'm confused by the wide range of prices. I can't figure out whether it's worth overpaying for rare designs or choosing something more budget-friendly. Is there a site where I can understand the prices and designs of bayonet skins?

  2. #2
    Hostboard Member MichaelSano's Avatar
    Join Date
    October 21st, 2024
    Posts
    55
    Follows
    0
    Following
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    0 Post(s)

    Re: Skin in CS2

    Hi! I also encountered the same problem when buying a bayonet skin. I'm waiting for your suggestions.

  3. #3
    Senior Hostboard Member Unless's Avatar
    Join Date
    September 22nd, 2021
    Posts
    387
    Follows
    0
    Following
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    5 Post(s)

    Re: Skin in CS2

    Hello everyone!I am an experienced player and I have a lot of experience! I know where all the popular skins, their cost and design features are explained in detail. This helps not only to choose the right option, but also not to overpay. I flew to platform, studied the information and eventually chose exactly what I need. I recommend checking it out!

  4. #4
    Hostboard Member ArthurCox's Avatar
    Join Date
    August 15th, 2022
    Posts
    33
    Follows
    0
    Following
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    0 Post(s)

    Re: Skin in CS2

    CS2 updated the maps, but kept their classic atmosphere. The developers reworked textures, lighting and detailing, making locations more realistic. Also, you can go to How To Turn On Off Raw Input In CS2?, for more information. Now every firefight looks cinematic, and small changes in the geometry of the maps bring new tactical opportunities to familiar routes.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •